Mining Rebellion Ships
All of the stations in the mining rebellion against VEGA can research an arsenal of ships. Commanders of a mining facility (Players) can research these ships, currently:
* I do NOT include Pathfinder Corvettes, as they are not researchable.
*Total Tonnage is unladen weight minus the starting weight, therefore Voyager Corvette has 100-10=90 total tonnage.
*Sector Speed not included because it is not very useful, just remember heavier ships are usually slower than lighter ones.
Voyager Corvette: Simple ship that has a 360 degree arc of fire. Used to have a trick where you could run away from a ship and all of the enemy fire would miss, but Kixeye drastically reduced the speed of the ship and the trick no longer works.
Health:15
Total Tonnage:90
Weapons:1
Arc:360
Range:100%
Cargo:6000
Combat Speed:200
Harrier Frigate: Good ship for low level players, Genesis is usually inferior to this.
Health:46
Total Tonnage:240
Weapons:2
Arc:135
Range:100%
Cargo:16000
Combat Speed:360
Genesis Cruiser: Basic all around cruiser, is balanced in everything.
Health:120
Total Tonnage:300
Weapons:2
Arc:270
Range:100%
Cargo:22000
Combat Speed:280
Longbow Destroyer: First and one of the best low level base hitters you can get. Equip two plasma batteries on one ship and you have got a decent base sniping ship.
Health:40
Total Tonnage:400
Weapons:2
Arc:45
Range:150%
Cargo:26000
Combat Speed:150
Rancor Battleship: Another good base hitter, but also useful for FvF due to 4 broadside weapons (like a modern battleship)! Recommended build is three plasma batteries and the rest is up to you.
Health:102
Total Tonnage:900
Weapons:4
Arc: 90 on both sides
Range:125%
Cargo:66000
Combat Speed:230
Talon Frigate: Vast improvement on Harrier Frigate, commonly used equipped with gauss, plasma batteries, and beam lasers. If you want to build a kinetic weapon Talon, you will definitely need to include any Iridium Magnet to speed up your projectile.
Health: 138
Total Tonnage: 690
Weapons: 2
Arc: 135
Range: 100%
Cargo: 50000
Combat Speed: 360
* I do NOT include Pathfinder Corvettes, as they are not researchable.
*Total Tonnage is unladen weight minus the starting weight, therefore Voyager Corvette has 100-10=90 total tonnage.
*Sector Speed not included because it is not very useful, just remember heavier ships are usually slower than lighter ones.
Voyager Corvette: Simple ship that has a 360 degree arc of fire. Used to have a trick where you could run away from a ship and all of the enemy fire would miss, but Kixeye drastically reduced the speed of the ship and the trick no longer works.
Health:15
Total Tonnage:90
Weapons:1
Arc:360
Range:100%
Cargo:6000
Combat Speed:200
Harrier Frigate: Good ship for low level players, Genesis is usually inferior to this.
Health:46
Total Tonnage:240
Weapons:2
Arc:135
Range:100%
Cargo:16000
Combat Speed:360
Genesis Cruiser: Basic all around cruiser, is balanced in everything.
Health:120
Total Tonnage:300
Weapons:2
Arc:270
Range:100%
Cargo:22000
Combat Speed:280
Longbow Destroyer: First and one of the best low level base hitters you can get. Equip two plasma batteries on one ship and you have got a decent base sniping ship.
Health:40
Total Tonnage:400
Weapons:2
Arc:45
Range:150%
Cargo:26000
Combat Speed:150
Rancor Battleship: Another good base hitter, but also useful for FvF due to 4 broadside weapons (like a modern battleship)! Recommended build is three plasma batteries and the rest is up to you.
Health:102
Total Tonnage:900
Weapons:4
Arc: 90 on both sides
Range:125%
Cargo:66000
Combat Speed:230
Talon Frigate: Vast improvement on Harrier Frigate, commonly used equipped with gauss, plasma batteries, and beam lasers. If you want to build a kinetic weapon Talon, you will definitely need to include any Iridium Magnet to speed up your projectile.
Health: 138
Total Tonnage: 690
Weapons: 2
Arc: 135
Range: 100%
Cargo: 50000
Combat Speed: 360